TEST
Offline 188.244.249.145:28015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 270 / 325 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 331 / 425 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 290 on average | 0 / 8 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 850 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 52 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 914 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does TEST wipe?
The rhythm of TEST cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 16 days 9 hours.
Server details
What is the hosting location of TEST?
A region is not published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 188.244.249.145:28015.
What Rust build does TEST run?
Rust network protocol 2634 and build 167781 on Windows is the setup for TEST. The protocol has to match before you can join; Steam updates it automatically.
How reliable is TEST, and is it online now?
Last seen 16 days 9 hours ago, TEST now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on TEST carry?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does TEST appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists TEST fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does TEST hold in the server rankings?
The seven-day player-hours rank for TEST is #15,366, inside the top 71% of all ranked servers.
What is the population of TEST?
TEST is offline at this refresh; the last contact was 16 days 9 hours ago.
Map and rules
What are the settings on TEST, and its rules?
The name of TEST does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
The map on TEST: which one is it?
A procedural map, generated by the game, runs on TEST.
Connection
How do you connect to TEST?
In the Rust console (F1), enter client.connect 188.244.249.145:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.