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Drill-through Server detail

TEST

Offline 188.244.248.95:28015 checked 13d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #11,442 top 53%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 342 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 230 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 36 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 29 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 58 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 79 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TEST: what is it?

The rhythm of TEST cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 14 days 13 hours ago.

Server

What is the hosting location of TEST?

No region is published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 188.244.248.95:28015 is its address.

Which Rust version is TEST on?

Rust network protocol 2634 and build 167781 on Windows is the setup for TEST. Your game must match the protocol to join, and Steam applies that update.

What uptime does TEST show, and is it up?

Offline at this refresh: TEST, last seen 13 days 9 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 October 2026.

Lists and tags

Which meanings do the tags on TEST carry?

The game's server browser reads the tags TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TEST appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TEST fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does TEST hold in the server rankings?

The seven-day player-hours rank for TEST is #11,442, inside the top 53% of all ranked servers.

How many players does TEST carry?

No response from TEST at the latest check, with a last sighting 13 days 9 hours ago.

Settings

What settings and rules does TEST use?

No gather rate is given in the name of TEST. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TEST?

A procedural map, generated by the game, runs on TEST.

How to join

How can a player join TEST?

In the Rust console (F1), enter client.connect 188.244.248.95:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.