testserver
Offline 188.236.104.213:28015 checked 17d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 75 on average | 211 / 250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 60 on average | 71 / 160 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 6 / 200 |
| Rustico 3 | groups of 5 · 9 on average | 5 / 100 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does testserver wipe?
With too few of its wipes on record, testserver's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 22 days 3 hours ago the current world was made.
Server
Which location hosts testserver?
A region is not published by testserver. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 188.236.104.213:28015.
What Rust build does testserver run?
Rust network protocol 2634 and build 167058 on Windows is the setup for testserver. Your game must match the protocol to join, and Steam applies that update.
What uptime does testserver show, and is it up?
Last seen 17 days 4 hours ago, testserver now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 10 October 2026.
Tags
What do testserver's tags stand for?
The game's server browser reads the tags testserver publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts5 (Group limit): Team size is capped at 5; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): Build number 167058; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature testserver?
These Rust Server Analytics lists include testserver: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does testserver compare?
Player hours for the last seven days place testserver at #13,384, in the top 61% of the ranked field.
How many players does testserver carry?
No response from testserver at the latest check, with a last sighting 17 days 4 hours ago.
Map and rules
How is testserver configured, and what rules apply?
Gather rate is not mentioned in the name of testserver. A maximum of 5 players per group applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for testserver?
The game generates a procedural map for testserver.
Connection
How do you connect to testserver?
In the Rust console (F1), enter client.connect 188.236.104.213:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.