testserver
Offline 188.236.103.138:28015 checked 13d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 9 / 250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 58 on average | 17 / 150 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 5 / 200 |
| Rustico 3 | groups of 5 · 9 on average | 22 / 100 |
| SGRust@Mint | groups of 6 · 1 on average | 2 / 10 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for testserver: what is it?
The rhythm of testserver cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 21 days 14 hours.
Server details
Which location hosts testserver?
No region is published by testserver. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 188.236.103.138:28015.
What Rust build does testserver run?
On Windows, testserver runs Rust network protocol 2634 and build 167058. Your game must match the protocol to join, and Steam applies that update.
How reliable is testserver, and is it online now?
The current status is offline for testserver, with the last sighting 13 days 23 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 15 October 2026.
Lists and tags
Which meanings do the tags on testserver carry?
Tags from testserver, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts5 (Group limit): Teams hold no more than 5; v2634 (Protocol): Joining needs your game on protocol 2634; cs167058 (Build): Build number 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does testserver appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include testserver: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does testserver hold in the server rankings?
On player hours over seven days, testserver ranks #12,911, within the top 60% of ranked servers.
How many players does testserver carry?
testserver is offline at this refresh; the last contact was 13 days 23 hours ago.
Map and rules
How is testserver configured, and what rules apply?
The name of testserver does not state a gather rate. Players per group: up to 5. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on testserver: which one is it?
The game generates a procedural map for testserver.
How to join
How can a player join testserver?
In the Rust console (F1), enter client.connect 188.236.103.138:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.