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Drill-through Server detail

TEST

Offline 188.191.42.10:28015 checked 31d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,957 top 71%
Last wipe 33d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 08:30 UTC33d ago – – running 1
Fri 25 Sep, 07:55 UTC34d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 340 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 452 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 989 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 52 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 985 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 52 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TEST wipe?

Too few wipes on record for TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 33 days 9 hours ago the current world was made.

Wipe day on TEST: what should you expect?

Across recent wipes the busiest point averaged 1 players.

Server details

Which location hosts TEST?

A region is not published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 188.191.42.10:28015.

What Rust build does TEST run?

Rust network protocol 2633 and build 163207 on Windows is the setup for TEST. Your game must match the protocol to join, and Steam applies that update.

Is TEST up, and how steady is its uptime?

The current status is offline for TEST, with the last sighting 31 days 9 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.

Lists and tags

What do TEST's tags stand for?

Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163207 (Build): Build number 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TEST?

These Rust Server Analytics lists include TEST: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does TEST compare?

On player hours over seven days, TEST ranks #16,957, within the top 71% of ranked servers.

What is the population of TEST?

The last sighting of TEST was 31 days 9 hours ago; it is offline at this refresh.

Settings

How is TEST configured, and what rules apply?

The name of TEST does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on TEST: which one is it?

TEST uses a procedural map, which the game generates.

Connection

How do you connect to TEST?

In the Rust console (F1), enter client.connect 188.191.42.10:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs163207
Build Build number 163207.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.