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Drill-through Server detail

TRIAGED Staging Retest

Offline 188.190.43.8:28025 checked 7d ago

Drill-through
FilterServeris TRIAGED Staging Retest
Attributes
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #13,133 top 59%
Last wipe 34d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct16 Oct22 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:38 UTC34d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 220 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 129 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 28 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 14 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 23 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 32 / 225

Quick answers

from the figures on this page

Wipe data

When does TRIAGED Staging Retest wipe?

Too few wipes on record for TRIAGED Staging Retest to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 34 days 6 hours ago the current world was made.

Wipe day on TRIAGED Staging Retest: what should you expect?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does TRIAGED Staging Retest sit?

A region is not published by TRIAGED Staging Retest. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 188.190.43.8:28025 is its address.

What Rust build does TRIAGED Staging Retest run?

The platform is Windows, with Rust network protocol 2635 and build 168700 running on TRIAGED Staging Retest. Joining requires the same protocol on your game; Steam handles the update.

How reliable is TRIAGED Staging Retest, and is it online now?

Offline at this refresh: TRIAGED Staging Retest, last seen 7 days 16 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 24 September 2026.

Lists and tags

How should the tags on TRIAGED Staging Retest be read?

Tags from TRIAGED Staging Retest, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168700 (Build): Build number 168700; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TRIAGED Staging Retest?

The following Rust Server Analytics lists count TRIAGED Staging Retest among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does TRIAGED Staging Retest sit among Rust servers?

On player hours over seven days, TRIAGED Staging Retest ranks #13,133, within the top 59% of ranked servers.

At what level does TRIAGED Staging Retest run its population?

The last sighting of TRIAGED Staging Retest was 7 days 16 hours ago; it is offline at this refresh.

Map and rules

What are the settings on TRIAGED Staging Retest, and its rules?

The name of TRIAGED Staging Retest does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for TRIAGED Staging Retest?

TRIAGED Staging Retest uses a procedural map, which the game generates.

How to join

What is the way onto TRIAGED Staging Retest?

In the Rust console (F1), enter client.connect 188.190.43.8:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168700,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Player slots: 2.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168700
Build Build number 168700.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.