Rust Server Analytics 89,289 players11,829 servers
All servers
Drill-through Server detail

ServerName

Offline 188.186.76.84:28015 checked 45d ago

Drill-through
FilterServeris ServerName
Attributes
Last refreshed
Players now 1/ 5
7-day average 0 peak –
Rank – score 0
Last wipe 45d ago no schedule published
Next wipe – no wipe seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255 / 300

Quick answers

from the figures on this page

Wipe cycle

When does ServerName wipe?

The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 45 days 12 hours.

Server details

What is the hosting location of ServerName?

A region is not published by ServerName. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 188.186.76.84:28015.

What Rust build does ServerName run?

On Windows, ServerName runs Rust network protocol 2633 and build 163794. The protocol has to match before you can join; Steam updates it automatically.

Is ServerName up, and how steady is its uptime?

The current status is offline for ServerName, with the last sighting 45 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on ServerName be read?

Tags from ServerName, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does ServerName appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

At what level does ServerName run its population?

The last sighting of ServerName was 45 days 12 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does ServerName use?

The name of ServerName does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for ServerName?

A procedural map, generated by the game, runs on ServerName.

Connection

What is the way onto ServerName?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.186.76.84:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Player slots: 5.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build Build number 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.