ServerName
Offline 188.17.218.75:28015 checked 13d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 562 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 429 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 166 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 194 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 329 / 225 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ServerName: what is it?
Too few wipes on record for ServerName to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 21 hours.
Server details
What is the hosting location of ServerName?
No region appears in what ServerName publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 188.17.218.75:28015.
What Rust build does ServerName run?
On Windows, ServerName runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.
What uptime does ServerName show, and is it up?
The current status is offline for ServerName, with the last sighting 13 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 10 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on ServerName be read?
Tags from ServerName, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does ServerName appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does ServerName sit among Rust servers?
On player hours over seven days, ServerName ranks #14,059, within the top 65% of ranked servers.
At what level does ServerName run its population?
The last sighting of ServerName was 13 days 20 hours ago; it is offline at this refresh.
Map and rules
How is ServerName configured, and what rules apply?
Gather rate is not mentioned in the name of ServerName. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for ServerName?
ServerName uses a procedural map, which the game generates.
Connection
How can a player join ServerName?
In the Rust console (F1), enter client.connect 188.17.218.75:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.