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Drill-through Server detail

DiedWorld

Offline 188.17.189.39:28015 checked 17d ago

Drill-through
FilterServeris DiedWorld
Attributes
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,384 top 61%
Last wipe 18d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 533 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 417 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 74 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 68 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 183 / 200

Quick answers

from the figures on this page

Wipe cycle

When does DiedWorld wipe?

With too few of its wipes on record, DiedWorld's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 18 days 5 hours.

Server

Which location hosts DiedWorld?

No region is published by DiedWorld. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 188.17.189.39:28015 is its address.

Which Rust version is DiedWorld on?

Rust network protocol 2634 and build 167584 on Windows is the setup for DiedWorld. Joining requires the same protocol on your game; Steam handles the update.

Is DiedWorld up, and how steady is its uptime?

Last seen 17 days 1 hours ago, DiedWorld now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 10 October 2026.

Lists and tags

How should the tags on DiedWorld be read?

The game's server browser reads the tags DiedWorld publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature DiedWorld?

The following Rust Server Analytics lists count DiedWorld among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does DiedWorld compare?

Player hours for the last seven days place DiedWorld at #13,384, in the top 61% of the ranked field.

What is the population of DiedWorld?

No response from DiedWorld at the latest check, with a last sighting 17 days 1 hours ago.

Map and rules

What settings and rules does DiedWorld use?

Gather rate is not mentioned in the name of DiedWorld. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for DiedWorld?

The game generates a procedural map for DiedWorld.

How to join

How can a player join DiedWorld?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.17.189.39:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Player slots: 500.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.