ServerName
Offline 188.168.217.61:28015 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 556 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 426 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 163 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 185 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 323 / 225 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ServerName: what is it?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 6 hours ago the current world was made.
Server details
Which location hosts ServerName?
No region appears in what ServerName publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 188.168.217.61:28015.
Which Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. The protocol has to match before you can join; Steam updates it automatically.
Is ServerName up, and how steady is its uptime?
The current status is offline for ServerName, with the last sighting 41 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 18 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on ServerName be read?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does ServerName appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include ServerName: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does ServerName sit among Rust servers?
The seven-day player-hours rank for ServerName is #14,108, inside the top – of all ranked servers.
How many players does ServerName carry?
No response from ServerName at the latest check, with a last sighting 41 days 5 hours ago.
Settings
What settings and rules does ServerName use?
No gather rate is given in the name of ServerName. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on ServerName: which one is it?
A procedural map, generated by the game, runs on ServerName.
Connection
What is the way onto ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.168.217.61:28015.