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Drill-through Server detail

first_server

Offline 188.162.65.84:28015 checked 5d ago

Drill-through
FilterServeris first_server
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak 1
Rank #13,171 top 59%
Last wipe 15d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 673 / 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 433 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 40 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 54 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 234 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 130 / 175

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for first_server: what is it?

Too few wipes on record for first_server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 15 days 3 hours ago.

Server

Which location hosts first_server?

No region is published by first_server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 188.162.65.84:28015.

Which Rust version is first_server on?

On Windows, first_server runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

How reliable is first_server, and is it online now?

Last seen 5 days 18 hours ago, first_server now reports offline. Of 120 hours in the last 5 full days, 0 were up: 0%. 22 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on first_server carry?

Tags from first_server, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp500 (Max players): Player slots: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does first_server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count first_server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does first_server hold in the server rankings?

On player hours over seven days, first_server ranks #13,171, within the top 59% of ranked servers.

How many players does first_server carry?

The last sighting of first_server was 5 days 18 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What are the settings on first_server, and its rules?

The name of first_server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC off.

The map on first_server: which one is it?

A procedural map, generated by the game, runs on first_server.

How to join

What is the way onto first_server?

In the Rust console (F1), enter client.connect 188.162.65.84:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp500
Max players Player slots: 500.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.