first_server
Offline 188.162.65.255:28015 checked 22d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 241 / 275 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 20 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 18 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 162 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 65 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 36 / 100 |
Quick answers
from the figures on this pageWipe data
When does first_server wipe?
With too few of its wipes on record, first_server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 22 days 9 hours ago.
Server
Which location hosts first_server?
A region is not published by first_server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 188.162.65.255:28015.
What Rust build does first_server run?
Rust network protocol 2634 and build 166652 on Windows is the setup for first_server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does first_server show, and is it up?
Last seen 22 days 6 hours ago, first_server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 5 October 2026.
Tags
What do first_server's tags stand for?
gmvanilla (Game mode): The vanilla survival format; mp500 (Max players): Player slots: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags first_server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does first_server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include first_server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does first_server sit among Rust servers?
On player hours over seven days, first_server ranks #13,766, within the top 61% of ranked servers.
How many players does first_server carry?
No response from first_server at the latest check, with a last sighting 22 days 6 hours ago.
Map and rules
How is first_server configured, and what rules apply?
The name of first_server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.
The map on first_server: which one is it?
first_server uses a procedural map, which the game generates.
How to join
What is the way onto first_server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.162.65.255:28015.