first_server
Offline 188.162.65.220:28015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 394 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 234 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 43 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 30 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 68 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 81 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for first_server: what is it?
The rhythm of first_server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 2 hours ago the current world was made.
Server details
What is the hosting location of first_server?
No region appears in what first_server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 188.162.65.220:28015.
Which Rust version is first_server on?
On Windows, first_server runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam handles the update.
What uptime does first_server show, and is it up?
Last seen 16 days 16 hours ago, first_server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 12 October 2026.
Lists and tags
Which meanings do the tags on first_server carry?
Tags from first_server, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Build number 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does first_server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists first_server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does first_server compare?
On player hours over seven days, first_server ranks #13,418, within the top 61% of ranked servers.
How many players does first_server carry?
first_server is offline at this refresh; the last contact was 16 days 16 hours ago.
Map and rules
What settings and rules does first_server use?
The name of first_server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.
The map on first_server: which one is it?
first_server uses a procedural map, which the game generates.
How to join
What is the way onto first_server?
In the Rust console (F1), enter client.connect 188.162.65.220:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.