first_server
Offline 188.162.65.185:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 655 / 700 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 423 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 39 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 48 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 216 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 114 / 150 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for first_server: what is it?
With too few of its wipes on record, first_server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 2 hours ago the current world was made.
Server
What is the hosting location of first_server?
No region is published by first_server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 188.162.65.185:28015.
Which Rust version is first_server on?
Rust network protocol 2635 and build 168909 on Windows is the setup for first_server. Joining requires the same protocol on your game; Steam handles the update.
Is first_server up, and how steady is its uptime?
Offline at this refresh: first_server, last seen 41 hours ago. Of 24 hours in the last 1 full day, 0 were up: 0%. It entered Rust Server Analytics records on 26 October 2026.
Lists and tags
Which meanings do the tags on first_server carry?
The game's server browser reads the tags first_server publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature first_server?
The following Rust Server Analytics lists count first_server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does first_server sit among Rust servers?
The seven-day player-hours rank for first_server is #10,281, inside the top 46% of all ranked servers.
How many players does first_server carry?
first_server is offline at this refresh; the last contact was 41 hours ago. Averaging 1 players across seven days, the server reached a peak of 1. The 48-hour peak window is 14:00 UTC, at an average of 1 players.
Map and rules
How is first_server configured, and what rules apply?
Gather rate is not mentioned in the name of first_server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.
What is the map for first_server?
The game generates a procedural map for first_server.
How to join
How can a player join first_server?
In the Rust console (F1), enter client.connect 188.162.65.185:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.