Rust Server Analytics 34,824 players11,604 servers
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Drill-through Server detail

first_server

Offline 188.162.65.159:28015 checked 14h ago

Drill-through
FilterServeris first_server
Attributes
Last refreshed
Players now 0/ 500
7-day average 1 peak 1
Rank #12,596 top 57%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75114:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 261 / 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 20 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 17 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 162 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 67 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 39 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for first_server: what is it?

With too few of its wipes on record, first_server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 14 days 20 hours ago the current world was made.

Server details

Which location hosts first_server?

No region is published by first_server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 188.162.65.159:28015.

What Rust build does first_server run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on first_server. Your game must match the protocol to join, and Steam applies that update.

How reliable is first_server, and is it online now?

The current status is offline for first_server, with the last sighting 14 hours ago. It entered Rust Server Analytics records on 27 October 2026.

Lists and tags

How should the tags on first_server be read?

The game's server browser reads the tags first_server publishes: gmvanilla (Game mode): Survival on vanilla settings; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature first_server?

Among the Rust Server Analytics lists first_server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does first_server compare?

The seven-day player-hours rank for first_server is #12,596, inside the top 57% of all ranked servers.

How many players does first_server carry?

first_server is offline at this refresh; the last contact was 14 hours ago. Seven-day figures: an average of 1 players and a peak of 1. The 48-hour peak window is 15:00 UTC, at an average of 1 players.

Settings

What settings and rules does first_server use?

Gather rate is not mentioned in the name of first_server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC off.

The map on first_server: which one is it?

first_server uses a procedural map, which the game generates.

How to join

How can a player join first_server?

In the Rust console (F1), enter client.connect 188.162.65.159:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.