Rust Server Analytics 78,914 players11,790 servers
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Drill-through Server detail

first_server

Offline 188.162.65.111:28015 checked 12d ago

Drill-through
FilterServeris first_server
Attributes
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,026 top 60%
Last wipe 16d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 180 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 229 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 643 / 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 38 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 747 / 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 591 / 625

Quick answers

from the figures on this page

Wipe data

On what cycle does first_server wipe?

Too few wipes on record for first_server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 16 days 12 hours.

Server

In which region does first_server sit?

A region is not published by first_server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 188.162.65.111:28015.

Which Rust version is first_server on?

Rust network protocol 2634 and build 167781 on Windows is the setup for first_server. Your game must match the protocol to join, and Steam applies that update.

Is first_server up, and how steady is its uptime?

Last seen 12 days 17 hours ago, first_server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 16 October 2026.

Tags

What do first_server's tags stand for?

Tags from first_server, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature first_server?

These Rust Server Analytics lists include first_server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does first_server sit among Rust servers?

Player hours for the last seven days place first_server at #13,026, in the top 60% of the ranked field.

At what level does first_server run its population?

The last sighting of first_server was 12 days 17 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does first_server use?

No gather rate is given in the name of first_server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for first_server?

A procedural map, generated by the game, runs on first_server.

How to join

What is the way onto first_server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.162.65.111:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.