first_server
Offline 188.162.64.211:28015 checked 13d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 460 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 27 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 46 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 209 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 78 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 92 / 150 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for first_server: what is it?
Too few wipes on record for first_server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 14 days 14 hours ago the current world was made.
Server
In which region does first_server sit?
No region is published by first_server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 188.162.64.211:28015 is its address.
What Rust build does first_server run?
On Windows, first_server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
Is first_server up, and how steady is its uptime?
Offline at this refresh: first_server, last seen 13 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 October 2026.
Tags
How should the tags on first_server be read?
Tags from first_server, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature first_server?
The following Rust Server Analytics lists count first_server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does first_server compare?
Player hours for the last seven days place first_server at #12,922, in the top 60% of the ranked field.
What is the population of first_server?
first_server is offline at this refresh; the last contact was 13 days 1 hours ago.
Settings
What settings and rules does first_server use?
No gather rate is given in the name of first_server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.
What is the map for first_server?
The game generates a procedural map for first_server.
Connection
What is the way onto first_server?
In the Rust console (F1), enter client.connect 188.162.64.211:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.