first_server
Offline 188.162.64.123:28015 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 361 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 217 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 28 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 61 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 82 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for first_server: what is it?
Too few wipes on record for first_server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 15 days 13 hours ago.
Server
Which location hosts first_server?
No region is published by first_server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 188.162.64.123:28015 is its address.
What Rust build does first_server run?
On Windows, first_server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
How reliable is first_server, and is it online now?
The current status is offline for first_server, with the last sighting 10 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 18 October 2026.
Tags
How should the tags on first_server be read?
gmvanilla (Game mode): Survival on vanilla settings; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags first_server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does first_server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists first_server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does first_server compare?
On player hours over seven days, first_server ranks #13,502, within the top 62% of ranked servers.
How many players does first_server carry?
The last sighting of first_server was 10 days 4 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does first_server use?
The name of first_server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.
The map on first_server: which one is it?
A procedural map, generated by the game, runs on first_server.
Connection
How can a player join first_server?
In the Rust console (F1), enter client.connect 188.162.64.123:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.