Rust Server Analytics 59,183 players11,718 servers
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Drill-through Server detail

Test

Offline 188.138.209.216:28015 checked 10d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,248 top 69%
Last wipe 10d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 439 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 339 / 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 38 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 31 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 45 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 145 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Test wipe?

With too few of its wipes on record, Test's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 10 days 18 hours ago the current world was made.

Server

In which region does Test sit?

A region is not published by Test; its region code reads pol. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 188.138.209.216:28015 is its address.

Which Rust version is Test on?

On Windows, Test runs Rust network protocol 2556 and build 104071. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Test, and is it online now?

The current status is offline for Test, with the last sighting 10 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 18 October 2026.

Tags

How should the tags on Test be read?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; v2556 (Protocol): To join, your game version must match protocol 2556; cs104071 (Build): Build number 104071; ptrak (Networking): RakNet is the network layer, the game's standard one; $rpol (Region code): Its region code is pol. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Test?

The following Rust Server Analytics lists count Test among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does Test compare?

The seven-day player-hours rank for Test is #15,248, inside the top 69% of all ranked servers.

How many players does Test carry?

Test is offline at this refresh; the last contact was 10 days 13 hours ago.

Settings

How is Test configured, and what rules apply?

Gather rate is not mentioned in the name of Test. Group limits are not published. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Test: which one is it?

A procedural map, generated by the game, runs on Test.

How to join

What is the way onto Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 188.138.209.216:28015.

Server tags

what each one means

Published as mp1,ptrak,$rpol,v2556,gmrust,cs104071

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity of 1 slots.
v2556
Protocol To join, your game version must match protocol 2556.
cs104071
Build Build number 104071.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rpol
Region code Its region code is pol.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.