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Drill-through Server detail

Pirates of the Frozen Lake

Offline 188.113.171.14:28015 checked 27d ago

Drill-through
FilterServeris Pirates of the Frozen Lake
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,917 top 69%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:41 UTC27d ago 0 – running 1
Thu 1 Oct, 12:32 UTC28d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 470 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 440 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 984 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 62 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 983 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 23 / 250

Quick answers

from the figures on this page

Wipe cycle

When does Pirates of the Frozen Lake wipe?

With too few of its wipes on record, Pirates of the Frozen Lake's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 27 days 6 hours.

On Pirates of the Frozen Lake, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of Pirates of the Frozen Lake?

No region appears in what Pirates of the Frozen Lake publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 188.113.171.14:28015.

Which Rust version is Pirates of the Frozen Lake on?

On Windows, Pirates of the Frozen Lake runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Pirates of the Frozen Lake, and is it online now?

The current status is offline for Pirates of the Frozen Lake, with the last sighting 27 days 6 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 26 September 2026.

Tags

How should the tags on Pirates of the Frozen Lake be read?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): Game build: 166586; ptsw (Networking): The 'sw' layer handles networking; $r? (Region code): The region code is blank are the tags Pirates of the Frozen Lake publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Pirates of the Frozen Lake appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Pirates of the Frozen Lake fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Pirates of the Frozen Lake hold in the server rankings?

The seven-day player-hours rank for Pirates of the Frozen Lake is #15,917, inside the top 69% of all ranked servers.

At what level does Pirates of the Frozen Lake run its population?

No response from Pirates of the Frozen Lake at the latest check, with a last sighting 27 days 6 hours ago.

Map and rules

How is Pirates of the Frozen Lake configured, and what rules apply?

Gather rate is not mentioned in the name of Pirates of the Frozen Lake. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on Pirates of the Frozen Lake: which one is it?

The game generates a procedural map for Pirates of the Frozen Lake.

How to join

How can a player join Pirates of the Frozen Lake?

In the Rust console (F1), enter client.connect 188.113.171.14:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptsw,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166586
Build Game build: 166586.
ptsw
Networking The 'sw' layer handles networking.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.