Rust Server Analytics 82,963 players11,808 servers
All servers
Drill-through Server detail

Toyohara2

Offline 188.113.132.39:28015 checked 26d ago

Drill-through
FilterServeris Toyohara2
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,959 top 70%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:16 UTC27d ago 1 – running 0
Thu 1 Oct, 09:08 UTC28d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 188 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 253 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 681 / 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 39 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 768 / 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 636 / 725

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Toyohara2: what is it?

With too few of its wipes on record, Toyohara2's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 27 days 19 hours ago the current world was made.

Wipe day on Toyohara2: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts Toyohara2?

No region appears in what Toyohara2 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 188.113.132.39:28015.

What Rust build does Toyohara2 run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on Toyohara2. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Toyohara2 show, and is it up?

The current status is offline for Toyohara2, with the last sighting 26 days 23 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Toyohara2 be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Toyohara2 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Toyohara2 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Toyohara2: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Toyohara2 sit among Rust servers?

On player hours over seven days, Toyohara2 ranks #15,959, within the top 70% of ranked servers.

How many players does Toyohara2 carry?

The last sighting of Toyohara2 was 26 days 23 hours ago; it is offline at this refresh.

Settings

What settings and rules does Toyohara2 use?

No gather rate is given in the name of Toyohara2. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for Toyohara2?

The game generates a procedural map for Toyohara2.

How to join

How can a player join Toyohara2?

In the Rust console (F1), enter client.connect 188.113.132.39:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.