Rust Privado [Tailscale]
Offline 187.188.253.250:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:20 UTC23d ago | – | – | running | 0 |
| Mon 28 Sep, 03:19 UTC30d ago | 0 | – | 7.3 days | 0 |
| Wed 23 Sep, 02:38 UTC36d ago | 0 | – | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 160 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 95 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 15 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 17 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Rust Privado [Tailscale]: what is it?
No next wipe can be predicted for Rust Privado [Tailscale], which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 23 days 17 hours ago the current world was made.
On Rust Privado [Tailscale], what happens on wipe day?
Across recent wipes the busiest point averaged 0 players.
Server
What is the hosting location of Rust Privado [Tailscale]?
No region appears in what Rust Privado [Tailscale] publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 187.188.253.250:28015 is its address.
Which Rust version is Rust Privado [Tailscale] on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Rust Privado [Tailscale]. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Rust Privado [Tailscale], and is it online now?
The current status is offline for Rust Privado [Tailscale], with the last sighting 24 hours ago. Of 168 hours in the last 7 full days, 2 were up: 1%. The first sighting of it by Rust Server Analytics was on 19 September 2026.
Lists and tags
Which meanings do the tags on Rust Privado [Tailscale] carry?
The game's server browser reads the tags Rust Privado [Tailscale] publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rust Privado [Tailscale] appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Rust Privado [Tailscale]: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Rust Privado [Tailscale] compare?
The seven-day player-hours rank for Rust Privado [Tailscale] is #15,358, inside the top 69% of all ranked servers.
At what level does Rust Privado [Tailscale] run its population?
No response from Rust Privado [Tailscale] at the latest check, with a last sighting 24 hours ago. The seven-day mean for this server is 0 players.
Settings
What settings and rules does Rust Privado [Tailscale] use?
The name of Rust Privado [Tailscale] does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC off.
What is the map for Rust Privado [Tailscale]?
Rust Privado [Tailscale] uses a procedural map, which the game generates.
Connection
What is the way onto Rust Privado [Tailscale]?
In the Rust console (F1), enter client.connect 187.188.253.250:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.