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Drill-through Server detail

Defcon_Server

Offline 187.170.251.198:28015 checked 24d ago

Drill-through
FilterServeris Defcon_Server
Attributes
Last refreshed
Players now 1/ 3
7-day average 0 peak –
Rank #14,431 top 64%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 33% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:52 UTC26d ago 1 – running 0
Mon 28 Sep, 01:19 UTC31d ago 1 – 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 282 / 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 373 / 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 919 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 48 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 972 / 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 780 / 800

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Defcon_Server: what is it?

The rhythm of Defcon_Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 26 days 6 hours.

Wipe day on Defcon_Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server

Which location hosts Defcon_Server?

No region is published by Defcon_Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 187.170.251.198:28015.

What Rust build does Defcon_Server run?

Rust network protocol 2634 and build 166652 on Windows is the setup for Defcon_Server. Your game must match the protocol to join, and Steam applies that update.

Is Defcon_Server up, and how steady is its uptime?

Offline at this refresh: Defcon_Server, last seen 24 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 27 September 2026.

Lists and tags

How should the tags on Defcon_Server be read?

The game's server browser reads the tags Defcon_Server publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Defcon_Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Defcon_Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Defcon_Server compare?

On player hours over seven days, Defcon_Server ranks #14,431, within the top 64% of ranked servers.

What is the population of Defcon_Server?

No response from Defcon_Server at the latest check, with a last sighting 24 days 18 hours ago.

Map and rules

How is Defcon_Server configured, and what rules apply?

No gather rate is given in the name of Defcon_Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.

The map on Defcon_Server: which one is it?

Defcon_Server uses a procedural map, which the game generates.

Connection

What is the way onto Defcon_Server?

In the Rust console (F1), enter client.connect 187.170.251.198:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp3
Max players Capacity of 3 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.