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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 187.15.80.77:28015 checked 4d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #10,916 top 49%
Last wipe 7d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 288 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 21 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 14 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 176 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 88 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 22 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Name of Server as Shown on the Client Server List: what is it?

With too few of its wipes on record, Name of Server as Shown on the Client Server List's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 7 days 4 hours.

Server

Which location hosts Name of Server as Shown on the Client Server List?

No region appears in what Name of Server as Shown on the Client Server List publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 187.15.80.77:28015.

What Rust build does Name of Server as Shown on the Client Server List run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Name of Server as Shown on the Client Server List. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Name of Server as Shown on the Client Server List show, and is it up?

The current status is offline for Name of Server as Shown on the Client Server List, with the last sighting 4 days 20 hours ago. Uptime over the last full days (5) was 4%, or 5 of 120 hours. It entered Rust Server Analytics records on 22 October 2026.

Lists and tags

Which meanings do the tags on Name of Server as Shown on the Client Server List carry?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Name of Server as Shown on the Client Server List: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

Player hours for the last seven days place Name of Server as Shown on the Client Server List at #10,916, in the top 49% of the ranked field.

How many players does Name of Server as Shown on the Client Server List carry?

The last sighting of Name of Server as Shown on the Client Server List was 4 days 20 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

What settings and rules does Name of Server as Shown on the Client Server List use?

The name of Name of Server as Shown on the Client Server List does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Name of Server as Shown on the Client Server List?

The game generates a procedural map for Name of Server as Shown on the Client Server List.

Connection

What is the way onto Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 187.15.80.77:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.