Rust Server Analytics 35,149 players11,607 servers
All servers
Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 187.15.80.5:28015 checked 15d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,120 top 64%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 212 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 19 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 114 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 42 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 40 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Name of Server as Shown on the Client Server List wipe?

With too few of its wipes on record, Name of Server as Shown on the Client Server List's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 6 hours.

Server

In which region does Name of Server as Shown on the Client Server List sit?

No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 187.15.80.5:28015 is its address.

Which Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2634 and build 167398 on Windows is the setup for Name of Server as Shown on the Client Server List. The protocol has to match before you can join; Steam updates it automatically.

Is Name of Server as Shown on the Client Server List up, and how steady is its uptime?

Last seen 15 days 19 hours ago, Name of Server as Shown on the Client Server List now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 11 October 2026.

Tags

How should the tags on Name of Server as Shown on the Client Server List be read?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?

The following Rust Server Analytics lists count Name of Server as Shown on the Client Server List among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Name of Server as Shown on the Client Server List sit among Rust servers?

Player hours for the last seven days place Name of Server as Shown on the Client Server List at #14,120, in the top 64% of the ranked field.

At what level does Name of Server as Shown on the Client Server List run its population?

No response from Name of Server as Shown on the Client Server List at the latest check, with a last sighting 15 days 19 hours ago.

Settings

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

Gather rate is not mentioned in the name of Name of Server as Shown on the Client Server List. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

How to join

What is the way onto Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 187.15.80.5:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.