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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 187.14.91.51:28015 checked 27d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,584 top 70%
Last wipe 54d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 221 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 136 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 27 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 17 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 25 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 27 / 225

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Name of Server as Shown on the Client Server List: what is it?

Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 54 days ago the current world was made.

Server details

What is the hosting location of Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 187.14.91.51:28015 is its address.

What Rust build does Name of Server as Shown on the Client Server List run?

Rust network protocol 2633 and build 165217 on Windows is the setup for Name of Server as Shown on the Client Server List. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Name of Server as Shown on the Client Server List show, and is it up?

Offline at this refresh: Name of Server as Shown on the Client Server List, last seen 27 days 14 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Lists and tags

Which meanings do the tags on Name of Server as Shown on the Client Server List carry?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Name of Server as Shown on the Client Server List fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Name of Server as Shown on the Client Server List compare?

On player hours over seven days, Name of Server as Shown on the Client Server List ranks #16,584, within the top 70% of ranked servers.

What is the population of Name of Server as Shown on the Client Server List?

No response from Name of Server as Shown on the Client Server List at the latest check, with a last sighting 27 days 14 hours ago.

Settings

What are the settings on Name of Server as Shown on the Client Server List, and its rules?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on Name of Server as Shown on the Client Server List: which one is it?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

How to join

How can a player join Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 187.14.91.51:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Build number 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.