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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 187.14.91.114:28015 checked 7d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #14,244 top 64%
Last wipe 7d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 548 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 357 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 44 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 37 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 118 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 128 / 300

Quick answers

from the figures on this page

Wipe data

On what cycle does Name of Server as Shown on the Client Server List wipe?

The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 7 days 18 hours ago the current world was made.

Server details

In which region does Name of Server as Shown on the Client Server List sit?

No region appears in what Name of Server as Shown on the Client Server List publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 187.14.91.114:28015 is its address.

What Rust build does Name of Server as Shown on the Client Server List run?

Rust network protocol 2634 and build 167781 on Windows is the setup for Name of Server as Shown on the Client Server List. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Last seen 7 days 11 hours ago, Name of Server as Shown on the Client Server List now reports offline. 0% uptime over the last 6 full days, equal to 0 of 144 hours. The first sighting of it by Rust Server Analytics was on 21 October 2026.

Lists and tags

How should the tags on Name of Server as Shown on the Client Server List be read?

Tags from Name of Server as Shown on the Client Server List, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?

The following Rust Server Analytics lists count Name of Server as Shown on the Client Server List among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

Player hours for the last seven days place Name of Server as Shown on the Client Server List at #14,244, in the top 64% of the ranked field.

How many players does Name of Server as Shown on the Client Server List carry?

No response from Name of Server as Shown on the Client Server List at the latest check, with a last sighting 7 days 11 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Map and rules

What are the settings on Name of Server as Shown on the Client Server List, and its rules?

The name of Name of Server as Shown on the Client Server List does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on Name of Server as Shown on the Client Server List: which one is it?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

Connection

What is the way onto Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 187.14.91.114:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.