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Drill-through Server detail

WindowsGSM - Server #1

Offline 186.251.19.28:28015 checked 44d ago

Drill-through
FilterServeris WindowsGSM - Server #1
Attributes
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #13,781 no region published
Last wipe 44d ago no schedule published
Next wipe – no wipe seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 145 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 131 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 19 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 46 / 200

Quick answers

from the figures on this page

Wipe cycle

When does WindowsGSM - Server #1 wipe?

With too few of its wipes on record, WindowsGSM - Server #1's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 44 days 12 hours ago the current world was made.

Server

What is the hosting location of WindowsGSM - Server #1?

A region is not published by WindowsGSM - Server #1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 186.251.19.28:28015 is its address.

Which Rust version is WindowsGSM - Server #1 on?

On Windows, WindowsGSM - Server #1 runs Rust network protocol 2633 and build 163794. Your game must match the protocol to join, and Steam applies that update.

What uptime does WindowsGSM - Server #1 show, and is it up?

Offline at this refresh: WindowsGSM - Server #1, last seen 44 days 12 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 September 2026.

Lists and tags

Which meanings do the tags on WindowsGSM - Server #1 carry?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags WindowsGSM - Server #1 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature WindowsGSM - Server #1?

These Rust Server Analytics lists include WindowsGSM - Server #1: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does WindowsGSM - Server #1 sit among Rust servers?

Player hours for the last seven days place WindowsGSM - Server #1 at #13,781, in the top – of the ranked field.

How many players does WindowsGSM - Server #1 carry?

No response from WindowsGSM - Server #1 at the latest check, with a last sighting 44 days 12 hours ago.

Settings

What are the settings on WindowsGSM - Server #1, and its rules?

The name of WindowsGSM - Server #1 does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on WindowsGSM - Server #1: which one is it?

WindowsGSM - Server #1 uses a procedural map, which the game generates.

Connection

How do you connect to WindowsGSM - Server #1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 186.251.19.28:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build Build number 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.