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Drill-through Server detail

WindowsGSM - Server #1

Offline 186.251.19.103:28015 checked 23d ago

Drill-through
FilterServeris WindowsGSM - Server #1
Attributes
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #13,766 top 61%
Last wipe 23d ago no schedule published
Next wipe – no wipe seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 151 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 137 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 57 / 200

Quick answers

from the figures on this page

Wipe data

When does WindowsGSM - Server #1 wipe?

The rhythm of WindowsGSM - Server #1 cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 23 days 11 hours.

Server

What is the hosting location of WindowsGSM - Server #1?

No region is published by WindowsGSM - Server #1. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 186.251.19.103:28015.

What Rust build does WindowsGSM - Server #1 run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on WindowsGSM - Server #1. Joining requires the same protocol on your game; Steam handles the update.

How reliable is WindowsGSM - Server #1, and is it online now?

Last seen 23 days 6 hours ago, WindowsGSM - Server #1 now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 5 October 2026 is when Rust Server Analytics first recorded it.

Tags

What do WindowsGSM - Server #1's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags WindowsGSM - Server #1 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature WindowsGSM - Server #1?

Among the Rust Server Analytics lists WindowsGSM - Server #1 fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does WindowsGSM - Server #1 hold in the server rankings?

The seven-day player-hours rank for WindowsGSM - Server #1 is #13,766, inside the top 61% of all ranked servers.

At what level does WindowsGSM - Server #1 run its population?

No response from WindowsGSM - Server #1 at the latest check, with a last sighting 23 days 6 hours ago.

Map and rules

What settings and rules does WindowsGSM - Server #1 use?

Gather rate is not mentioned in the name of WindowsGSM - Server #1. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on WindowsGSM - Server #1: which one is it?

A procedural map, generated by the game, runs on WindowsGSM - Server #1.

How to join

How do you connect to WindowsGSM - Server #1?

In the Rust console (F1), enter client.connect 186.251.19.103:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.