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Drill-through Server detail

TEST

Offline 185.90.102.142:28015 checked 2d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #13,102 top 59%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 187 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 118 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 19 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 12 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 19 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 26 / 225

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TEST: what is it?

Too few wipes on record for TEST to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 13 hours ago the current world was made.

Server

What is the hosting location of TEST?

No region is published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 185.90.102.142:28015.

What Rust build does TEST run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on TEST. The protocol has to match before you can join; Steam updates it automatically.

How reliable is TEST, and is it online now?

Last seen 2 days 13 hours ago, TEST now reports offline. 0% uptime over the last 2 full days, equal to 0 of 48 hours. 26 October 2026 is when Rust Server Analytics first recorded it.

Tags

What do TEST's tags stand for?

The game's server browser reads the tags TEST publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature TEST?

These Rust Server Analytics lists include TEST: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does TEST hold in the server rankings?

On player hours over seven days, TEST ranks #13,102, within the top 59% of ranked servers.

How many players does TEST carry?

The last sighting of TEST was 2 days 13 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1.

Settings

How is TEST configured, and what rules apply?

Gather rate is not mentioned in the name of TEST. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on TEST: which one is it?

TEST uses a procedural map, which the game generates.

How to join

How can a player join TEST?

In the Rust console (F1), enter client.connect 185.90.102.142:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.