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Drill-through Server detail

TEST

Offline 185.76.8.193:28015 checked 25d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,596 top 64%
Last wipe 25d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 545 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 414 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 97 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 103 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 226 / 225

Quick answers

from the figures on this page

Wipe data

On what cycle does TEST wipe?

The rhythm of TEST cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 25 days 20 hours ago.

Server

In which region does TEST sit?

No region is published by TEST. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 185.76.8.193:28015.

Which Rust version is TEST on?

Rust network protocol 2634 and build 166652 on Windows is the setup for TEST. Joining requires the same protocol on your game; Steam handles the update.

How reliable is TEST, and is it online now?

The current status is offline for TEST, with the last sighting 25 days 18 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.

Lists and tags

Which meanings do the tags on TEST carry?

Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TEST appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TEST fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does TEST hold in the server rankings?

Player hours for the last seven days place TEST at #14,596, in the top 64% of the ranked field.

How many players does TEST carry?

No response from TEST at the latest check, with a last sighting 25 days 18 hours ago.

Settings

How is TEST configured, and what rules apply?

No gather rate is given in the name of TEST. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on TEST: which one is it?

TEST uses a procedural map, which the game generates.

How to join

How can a player join TEST?

In the Rust console (F1), enter client.connect 185.76.8.193:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.