ServerName
Offline 185.69.185.211:28015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 459 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 28 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 48 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 212 / 275 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 79 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 94 / 150 |
Quick answers
from the figures on this pageWipe data
On what cycle does ServerName wipe?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 16 days 12 hours ago the current world was made.
Server
In which region does ServerName sit?
No region appears in what ServerName publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 185.69.185.211:28015.
What Rust build does ServerName run?
Rust network protocol 2634 and build 167398 on Windows is the setup for ServerName. Your game must match the protocol to join, and Steam applies that update.
What uptime does ServerName show, and is it up?
The current status is offline for ServerName, with the last sighting 16 days 12 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 11 October 2026.
Lists and tags
What do ServerName's tags stand for?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature ServerName?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does ServerName hold in the server rankings?
The seven-day player-hours rank for ServerName is #15,807, inside the top 72% of all ranked servers.
What is the population of ServerName?
The last sighting of ServerName was 16 days 12 hours ago; it is offline at this refresh.
Settings
How is ServerName configured, and what rules apply?
The name of ServerName does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on ServerName: which one is it?
ServerName uses a procedural map, which the game generates.
How to join
How do you connect to ServerName?
In the Rust console (F1), enter client.connect 185.69.185.211:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.