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Drill-through Server detail

Nebula Local Test

Offline 185.65.133.26:28015 checked 11d ago

Drill-through
FilterServeris Nebula Local Test
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,180 top 70%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:02 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 412 / 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 25 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 44 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 192 / 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 72 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 81 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Nebula Local Test wipe?

The rhythm of Nebula Local Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 12 days 8 hours ago the current world was made.

On Nebula Local Test, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server

What is the hosting location of Nebula Local Test?

No region appears in what Nebula Local Test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 185.65.133.26:28015.

What Rust build does Nebula Local Test run?

On Windows, Nebula Local Test runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

Is Nebula Local Test up, and how steady is its uptime?

Offline at this refresh: Nebula Local Test, last seen 11 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 14 October 2026.

Lists and tags

What do Nebula Local Test's tags stand for?

The game's server browser reads the tags Nebula Local Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Nebula Local Test?

These Rust Server Analytics lists include Nebula Local Test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Nebula Local Test compare?

The seven-day player-hours rank for Nebula Local Test is #15,180, inside the top 70% of all ranked servers.

What is the population of Nebula Local Test?

Nebula Local Test is offline at this refresh; the last contact was 11 days 3 hours ago.

Settings

What are the settings on Nebula Local Test, and its rules?

The name of Nebula Local Test does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC off.

The map on Nebula Local Test: which one is it?

Nebula Local Test uses a procedural map, which the game generates.

Connection

What is the way onto Nebula Local Test?

In the Rust console (F1), enter client.connect 185.65.133.26:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.