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Drill-through Server detail

JAD SOLO PVE NEW

Offline 185.61.48.27:28015 checked 12d ago

Drill-through
FilterServeris JAD SOLO PVE NEW
Attributes
pve
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,438 top 62%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct10 Oct15 Oct19 Oct23 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:52 UTC13d ago 1 – running 0
Mon 12 Oct, 18:13 UTC15d ago 0 – 2.6 days 1
Sun 11 Oct, 19:08 UTC16d ago 1 – 1 days 0
Mon 5 Oct, 17:19 UTC23d ago 0 – 6.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average 36 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 34 on average 37 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 17 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 25 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 12 / 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 17 on average 11 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for JAD SOLO PVE NEW: what is it?

No next wipe can be predicted for JAD SOLO PVE NEW, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 13 days 9 hours.

Wipe day on JAD SOLO PVE NEW: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 24 hours in.

Server

Which location hosts JAD SOLO PVE NEW?

No region is published by JAD SOLO PVE NEW. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.61.48.27:28015 is its address.

What Rust build does JAD SOLO PVE NEW run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on JAD SOLO PVE NEW. Your game must match the protocol to join, and Steam applies that update.

How reliable is JAD SOLO PVE NEW, and is it online now?

Offline at this refresh: JAD SOLO PVE NEW, last seen 12 days 7 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 2 October 2026.

Lists and tags

What do JAD SOLO PVE NEW's tags stand for?

Tags from JAD SOLO PVE NEW, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does JAD SOLO PVE NEW appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists JAD SOLO PVE NEW fits are: Community Rust servers, live and PvE Rust servers by live population. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does JAD SOLO PVE NEW hold in the server rankings?

Player hours for the last seven days place JAD SOLO PVE NEW at #13,438, in the top 62% of the ranked field.

At what level does JAD SOLO PVE NEW run its population?

JAD SOLO PVE NEW is offline at this refresh; the last contact was 12 days 7 hours ago.

Map and rules

What settings and rules does JAD SOLO PVE NEW use?

The name of JAD SOLO PVE NEW does not state a gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on JAD SOLO PVE NEW: which one is it?

JAD SOLO PVE NEW uses a procedural map, which the game generates.

Connection

How can a player join JAD SOLO PVE NEW?

In the Rust console (F1), enter client.connect 185.61.48.27:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Build number 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.