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Drill-through Server detail

JAD SOLO PVE NEW

Offline 185.61.48.26:28015 checked 11d ago

Drill-through
FilterServeris JAD SOLO PVE NEW
Attributes
pve
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #14,106 top 65%
Last wipe 14d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct7 Oct12 Oct18 Oct24 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctMon 12 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:06 UTC14d ago 1 – running 1
Mon 12 Oct, 18:13 UTC16d ago 1 held half 2.6 days 1
Thu 8 Oct, 22:20 UTC20d ago 1 held half 3.8 days 1
Fri 2 Oct, 16:26 UTC26d ago 1 – 6.2 days 1
Thu 1 Oct, 22:58 UTC FW27d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 23 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 24 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 13 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 9 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 41 / 200
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 5 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for JAD SOLO PVE NEW: what is it?

No next wipe can be predicted for JAD SOLO PVE NEW, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 14 days 4 hours.

Wipe day on JAD SOLO PVE NEW: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

Which location hosts JAD SOLO PVE NEW?

No region is published by JAD SOLO PVE NEW. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 185.61.48.26:28015.

Which Rust version is JAD SOLO PVE NEW on?

On Windows, JAD SOLO PVE NEW runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.

How reliable is JAD SOLO PVE NEW, and is it online now?

Offline at this refresh: JAD SOLO PVE NEW, last seen 11 days 19 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 25 September 2026.

Lists and tags

How should the tags on JAD SOLO PVE NEW be read?

Tags from JAD SOLO PVE NEW, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does JAD SOLO PVE NEW appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists JAD SOLO PVE NEW fits are: Community Rust servers, live and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player numbers

What position does JAD SOLO PVE NEW hold in the server rankings?

On player hours over seven days, JAD SOLO PVE NEW ranks #14,106, within the top 65% of ranked servers.

At what level does JAD SOLO PVE NEW run its population?

JAD SOLO PVE NEW is offline at this refresh; the last contact was 11 days 19 hours ago.

Settings

What settings and rules does JAD SOLO PVE NEW use?

Gather rate is not mentioned in the name of JAD SOLO PVE NEW. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on JAD SOLO PVE NEW: which one is it?

A procedural map, generated by the game, runs on JAD SOLO PVE NEW.

How to join

How do you connect to JAD SOLO PVE NEW?

In the Rust console (F1), enter client.connect 185.61.48.26:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.