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Drill-through Server detail

TEST

Offline 185.54.238.72:28015 checked 4d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #14,176 top 64%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep16 Oct21 Oct25 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Sat 24 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 22:07 UTC4d ago 1 – running 0
Fri 16 Oct, 22:11 UTC12d ago 1 halved by day 6 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 556 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 426 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 163 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 185 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 323 / 225

Quick answers

from the figures on this page

Wipe cycle

When does TEST wipe?

Too few wipes on record for TEST to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 16 hours ago.

On TEST, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 6 it had fallen below half where the hold failed.

Server details

In which region does TEST sit?

A region is not published by TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 185.54.238.72:28015.

Which Rust version is TEST on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on TEST. Your game must match the protocol to join, and Steam applies that update.

How reliable is TEST, and is it online now?

Last seen 4 days 15 hours ago, TEST now reports offline. 2% uptime over the last 7 full days, equal to 4 of 168 hours. It entered Rust Server Analytics records on 19 September 2026.

Tags

What do TEST's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags TEST publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature TEST?

Among the Rust Server Analytics lists TEST fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does TEST compare?

Player hours for the last seven days place TEST at #14,176, in the top 64% of the ranked field.

How many players does TEST carry?

TEST is offline at this refresh; the last contact was 4 days 15 hours ago. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

How is TEST configured, and what rules apply?

No gather rate is given in the name of TEST. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TEST?

TEST uses a procedural map, which the game generates.

How to join

How can a player join TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.54.238.72:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.