TEST
Offline 185.46.51.151:28015 checked 25d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 454 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 259 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 27 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 33 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 140 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 53 / 100 |
Quick answers
from the figures on this pageWipe data
When does TEST wipe?
Too few wipes on record for TEST to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 28 days 17 hours.
Server
In which region does TEST sit?
No region is published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 185.46.51.151:28015.
Which Rust version is TEST on?
Rust network protocol 2633 and build 165217 on Windows is the setup for TEST. Joining requires the same protocol on your game; Steam handles the update.
What uptime does TEST show, and is it up?
Last seen 25 days 14 hours ago, TEST now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 29 September 2026.
Lists and tags
What do TEST's tags stand for?
Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TEST appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include TEST: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does TEST compare?
Player hours for the last seven days place TEST at #15,921, in the top 70% of the ranked field.
At what level does TEST run its population?
TEST is offline at this refresh; the last contact was 25 days 14 hours ago.
Settings
How is TEST configured, and what rules apply?
No gather rate is given in the name of TEST. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on TEST: which one is it?
A procedural map, generated by the game, runs on TEST.
How to join
How can a player join TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.46.51.151:28015.