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Drill-through Server detail

TEST

Offline 185.46.51.151:28015 checked 25d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,921 top 70%
Last wipe 28d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average 454 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 259 / 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 27 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 33 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 140 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 53 / 100

Quick answers

from the figures on this page

Wipe data

When does TEST wipe?

Too few wipes on record for TEST to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 28 days 17 hours.

Server

In which region does TEST sit?

No region is published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 185.46.51.151:28015.

Which Rust version is TEST on?

Rust network protocol 2633 and build 165217 on Windows is the setup for TEST. Joining requires the same protocol on your game; Steam handles the update.

What uptime does TEST show, and is it up?

Last seen 25 days 14 hours ago, TEST now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 29 September 2026.

Lists and tags

What do TEST's tags stand for?

Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TEST appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include TEST: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does TEST compare?

Player hours for the last seven days place TEST at #15,921, in the top 70% of the ranked field.

At what level does TEST run its population?

TEST is offline at this refresh; the last contact was 25 days 14 hours ago.

Settings

How is TEST configured, and what rules apply?

No gather rate is given in the name of TEST. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on TEST: which one is it?

A procedural map, generated by the game, runs on TEST.

How to join

How can a player join TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.46.51.151:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.