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Drill-through Server detail

Test

Offline NA · us1 185.248.134.190:28015 checked 21d ago

Drill-through
FilterServeris Test
Attributes
weekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,901 top 72% · #1542 in NA
Last wipe 24d ago weekly schedule
Next wipe 3d 0h Sun 1 Nov, 18:40 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 18:40 UTC, in 3d 0h. Its weekly schedule tag · low confidence

usual gap3.1 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

Coming wipes

InWhen, UTCKind
3d 0hSun 1 Nov, 18:40 UTCits own
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
10d 0hSun 8 Nov, 18:40 UTCits own
17d 0hSun 15 Nov, 18:40 UTCits own
24d 0hSun 22 Nov, 18:40 UTCits own
31d 0hSun 29 Nov, 18:40 UTCits own
35d 0hThu 3 Dec, 19:00 UTCFW force wipe
38d 0hSun 6 Dec, 18:40 UTCits own

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:40 UTC24d ago 2 – running 0
Thu 1 Oct, 15:21 UTC28d ago 4+1 queue halved by day 2 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |US Mini| NA · groups of 5 · weekly · 56 on average 16 / 150
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs NA · groups of 6 · 2x · weekly · 93 on average 6 / 75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs NA · groups of 5 · 2x · weekly · 46 on average 14 / 75
Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22 NA · groups of 5 · 2x · weekly · 1 on average 0 / 100
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average 0 / 50
Rustafied.com - US Low Pop NA · groups of 6 · monthly · 92 on average 73 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Test wipe?

The prediction follows its tag, because too few of Test's wipes are on record to confirm the schedule. Sunday 1 November at 18:40 UTC is the date the next wipe falls on. The current world dates from 24 days 23 hours. A weekly wipe schedule is published in its tags.

Wipe day on Test: what should you expect?

The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server

In which region does Test sit?

Its NA tag puts Test in North America, and us1 is its region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 185.248.134.190:28015 is its address.

What Rust build does Test run?

On Windows, Test runs Rust network protocol 2634 and build 166369. Your game must match the protocol to join, and Steam applies that update.

Is Test up, and how steady is its uptime?

Last seen 21 days 20 hours ago, Test now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 30 September 2026.

Tags

Which meanings do the tags on Test carry?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts5 (Group limit): Team size is capped at 5; v2634 (Protocol): To join, your game version must match protocol 2634; cs166369 (Build): The game build is 166369; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus1 (Region code): Region code: us1; ^w (Weekly): The server wipes each week; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser; rustmaps (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Test?

Among the Rust Server Analytics lists Test fits are: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Whose server is Test?

The same operator most likely runs Test and the 80 other servers we track that also publish a warbandits.gg hostname.

Population

Against other Rust servers, how does Test compare?

Test holds #15,901 on seven-day player hours and #1,542 in North America, inside the top 72% of the ranked field.

How many players does Test carry?

No response from Test at the latest check, with a last sighting 21 days 20 hours ago.

Map and rules

What are the settings on Test, and its rules?

The name of Test does not state a gather rate. The cap on group membership is 5 players. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Test?

A custom map of size 4,250 is used on Test; its file is published and downloadable here.

Connection

What is the way onto Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.248.134.190:28015. https://warbandits.gg/en is its website.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,^w,^v,NA,gmrust,cs166369,ts5,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts5
Group limit Team size is capped at 5.
v2634
Protocol To join, your game version must match protocol 2634.
cs166369
Build The game build is 166369.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly The server wipes each week.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America North America is the region it appears under in the browser.

Other

rustmaps
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.