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Drill-through Server detail

Building Bulletin Creative

Online 185.248.134.124:28015 checked 9m ago

Drill-through
FilterServeris Building Bulletin Creative
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 4 peak 15
Rank #1,454 top 7%
Last wipe 7d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0510152002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak11players, last three wipes
crowd held80%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctSun 4 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:23 UTC7d ago 8 – running 2
Tue 13 Oct, 10:02 UTC16d ago 15 halved by day 3 9.3 days 0
Sun 4 Oct, 09:15 UTC25d ago 10 held half 9 days 0
Fri 2 Oct, 03:38 UTC27d ago 7 held half 2.2 days 0
Mon 21 Sep, 16:42 UTC38d ago 14 held half 10.5 days 2
Thu 17 Sep, 09:04 UTC42d ago 8 held half 4.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 119 on average 61 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 92 on average 154 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 44 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average 1 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight groups of 8+ · 23 on average 16 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 8 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Building Bulletin Creative wipe?

The next wipe on Building Bulletin Creative cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 7 hours ago the current world was made.

On Building Bulletin Creative, what happens on wipe day?

Recent wipes averaged a busiest count of 11 players. Peak population for the latest wipe came 2 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 80% of cases. By day 3 it had fallen below half where the hold failed.

Server

In which region does Building Bulletin Creative sit?

No region appears in what Building Bulletin Creative publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 185.248.134.124:28015 is its address.

What Rust build does Building Bulletin Creative run?

Rust network protocol 2635 and build 166494 on Windows is the setup for Building Bulletin Creative. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Building Bulletin Creative, and is it online now?

The current status of Building Bulletin Creative is online. The uptime it reports puts the last restart at about 7 days 5 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Building Bulletin Creative show?

Over 48 hours the average held at 100 server fps, and the minimum was 88. Buildings, deployables and all other world objects brought the entity total to 113,107. At its highest, memory use was 5,083 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Building Bulletin Creative be read?

The game's server browser reads the tags Building Bulletin Creative publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Building Bulletin Creative?

These Rust Server Analytics lists include Building Bulletin Creative: Modded Rust servers: live data, Rust build and creative servers and Rust servers tagged creative. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Building Bulletin Creative hold in the server rankings?

On player hours over seven days, Building Bulletin Creative ranks #1,454, within the top 7% of ranked servers.

What is the population of Building Bulletin Creative?

Of 100 slots, 0 are filled on Building Bulletin Creative at this refresh. Averaging 4 players across seven days, the server reached a peak of 15. Averaged over 48 hours, activity is highest at 13:00 UTC with 12 players.

Map and rules

How is Building Bulletin Creative configured, and what rules apply?

Gather rate is not mentioned in the name of Building Bulletin Creative. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Building Bulletin Creative: which one is it?

Building Bulletin Creative uses a procedural map of size 6,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

How to join

How do you connect to Building Bulletin Creative?

In the Rust console (F1), enter client.connect 185.248.134.124:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/rusticated is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.