Rust Server Analytics 43,642 players11,650 servers
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Drill-through Server detail

BIG HEADS ONLY

Online 185.232.86.80:28015 checked 9m ago

Drill-through
FilterServeris BIG HEADS ONLY
Attributes
trio moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,264 top 69%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct16 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers, and #505 of the trio servers (top 81%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctSun 11 OctWed 7 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:53 UTC3d ago 0 – running 0
Sun 11 Oct, 00:17 UTC19d ago 16 halved by day 3 15.6 days 0
Wed 7 Oct, 02:27 UTC23d ago 2 halved by day 1 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustSpain.com | EU Trio Mondays EU · trio · weekly · 70 on average 14 / 200
404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 29.10 EU · trio · monthly · 21 on average 21 / 550
GORILA.RU Random Item Jump (Random Item) trio · weekly · 21 on average 4 / 200
QS『可乐』10.30/5倍/养老/三人/萌新礼包 EA · trio · weekly · 21 on average 17 / 100
404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 EU · trio · monthly · 18 on average 3 / 550
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · trio · monthly · 15 on average 1 / 550

Quick answers

from the figures on this page

Wipe cycle

On what cycle does BIG HEADS ONLY wipe?

With irregular wipe times, BIG HEADS ONLY offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 3 days 12 hours.

Wipe day on BIG HEADS ONLY: what should you expect?

Across recent wipes the busiest point averaged 6 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 2 it had fallen below half where the hold failed.

Server

In which region does BIG HEADS ONLY sit?

No region appears in what BIG HEADS ONLY publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 185.232.86.80:28015 is its address.

Which Rust version is BIG HEADS ONLY on?

Rust network protocol 2634 and build 167398 on Windows is the setup for BIG HEADS ONLY. The protocol has to match before you can join; Steam updates it automatically.

Is BIG HEADS ONLY up, and how steady is its uptime?

The current status of BIG HEADS ONLY is online. Its reported uptime indicates a restart roughly 3 days 11 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 6 October 2026.

What performance does BIG HEADS ONLY show?

Over 48 hours the average held at 217 server fps, and the minimum was 181. Buildings, deployables and all other world objects brought the entity total to 27,167. Peak memory was 1,789 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do BIG HEADS ONLY's tags stand for?

Tags from BIG HEADS ONLY, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Capacity of 50 slots; ts3 (Group limit): The cap is 3 players per team; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature BIG HEADS ONLY?

The following Rust Server Analytics lists count BIG HEADS ONLY among their servers: Modded Rust servers: live data and Trio Rust servers, live. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week.

Player numbers

Where does BIG HEADS ONLY sit among Rust servers?

On player hours over seven days, BIG HEADS ONLY ranks #15,264, within the top 69% of ranked servers. Within the trio segment, its position is #505.

How many players does BIG HEADS ONLY carry?

Of 50 slots, 0 are filled on BIG HEADS ONLY at this refresh. The seven-day mean for this server is 0 players.

Map and rules

What settings and rules does BIG HEADS ONLY use?

The name of BIG HEADS ONLY does not state a gather rate. Groups: trio, capped at 3 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on BIG HEADS ONLY: which one is it?

A procedural map of size 2,500 with seed 1949780645, generated by the game, runs on BIG HEADS ONLY. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to BIG HEADS ONLY?

In the Rust console (F1), enter client.connect 185.232.86.80:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://logicservers.com/game-servers/rust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts3,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Capacity of 50 slots.
ts3
Group limit The cap is 3 players per team.
v2634
Protocol Joining needs your game on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.