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Drill-through Server detail

My Rust Server

Offline 185.232.233.84:28015 checked 2d ago

Drill-through
FilterServeris My Rust Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,383 top 70%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct16 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:40 UTC2d ago 0 – running 0
Mon 19 Oct, 15:17 UTC8d ago 1 – 6 days 1
Thu 1 Oct, 18:07 UTC FW26d ago – – 17.9 days 0
Sun 27 Sep, 08:02 UTC30d ago 1 halved by day 1 4.4 days 1
Wed 23 Sep, 14:48 UTC34d ago 1 held half 3.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 501 on average 784 / 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 347 on average 50 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 342 on average 125 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 463 / 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 281 on average 268 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 258 on average 196 / 300

Quick answers

from the figures on this page

Wipe data

On what cycle does My Rust Server wipe?

The next wipe on My Rust Server cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 2 days 5 hours.

Wipe day on My Rust Server: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 50% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server

Which location hosts My Rust Server?

A region is not published by My Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 185.232.233.84:28015 is its address.

Which Rust version is My Rust Server on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on My Rust Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Rust Server show, and is it up?

The current status is offline for My Rust Server, with the last sighting 2 days 4 hours ago. 4% uptime over the last 7 full days, equal to 6 of 168 hours. The first sighting of it by Rust Server Analytics was on 20 September 2026.

Lists and tags

How should the tags on My Rust Server be read?

Tags from My Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Rust Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does My Rust Server sit among Rust servers?

Player hours for the last seven days place My Rust Server at #15,383, in the top 70% of the ranked field.

At what level does My Rust Server run its population?

My Rust Server is offline at this refresh; the last contact was 2 days 4 hours ago. The population has averaged 0 players over seven days.

Settings

What settings and rules does My Rust Server use?

Gather rate is not mentioned in the name of My Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

Connection

How do you connect to My Rust Server?

In the Rust console (F1), enter client.connect 185.232.233.84:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.