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Drill-through Server detail

Quiet Hollow [PvE] [MOD]

Offline 185.207.214.251:35100 checked 1d ago

Drill-through
FilterServeris Quiet Hollow [PvE] [MOD]
Attributes
biweekly wipes moddedoxidepve
Last refreshed
Players now 0/ 200
7-day average 1 peak 5
Rank #4,278 top 19%
Last wipe 28d ago biweekly schedule
Next wipe 6d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75121:0023:0001:0004:0006:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020021:0023:0001:0004:0006:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep13 Oct18 Oct24 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

Coming wipes

InWhen, UTCKind
6d 22hThu 5 Nov, 19:00 UTCFW force wipe
13d 21hThu 12 Nov, 18:17 UTCits own
27d 21hThu 26 Nov, 18:17 UTCits own
34d 22hThu 3 Dec, 19:00 UTCFW force wipe
41d 21hThu 10 Dec, 18:17 UTCits own

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW28d ago – – running 12

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average 217 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 244 on average 288 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 60 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 27 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 52 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 46 on average 44 / 250

Quick answers

from the figures on this page

Wipe data

When does Quiet Hollow [PvE] [MOD] wipe?

Its tag guides the prediction, since Quiet Hollow [PvE] [MOD] has too few wipes on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 28 days 2 hours ago. The tags carry an every-two-weeks wipe schedule.

Server

What is the hosting location of Quiet Hollow [PvE] [MOD]?

No region is published by Quiet Hollow [PvE] [MOD]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 185.207.214.251:35100.

What Rust build does Quiet Hollow [PvE] [MOD] run?

On Windows, Quiet Hollow [PvE] [MOD] runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is Quiet Hollow [PvE] [MOD], and is it online now?

The current status is offline for Quiet Hollow [PvE] [MOD], with the last sighting 36 hours ago. Its reported uptime indicates a restart roughly 13 minutes ago. 80% uptime over the last 7 full days, equal to 135 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Quiet Hollow [PvE] [MOD] perform well?

Server fps averaged 130 over the last 48 hours, with a floor of 97. Entity count reached 83,840, covering buildings, deployables and the rest of the world. Peak memory was 2,840 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do Quiet Hollow [PvE] [MOD]'s tags stand for?

The game's server browser reads the tags Quiet Hollow [PvE] [MOD] publishes: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): 200 slots in total; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Quiet Hollow [PvE] [MOD]?

These Rust Server Analytics lists include Quiet Hollow [PvE] [MOD]: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

Where does Quiet Hollow [PvE] [MOD] sit among Rust servers?

The seven-day player-hours rank for Quiet Hollow [PvE] [MOD] is #4,278, inside the top 19% of all ranked servers.

At what level does Quiet Hollow [PvE] [MOD] run its population?

The last sighting of Quiet Hollow [PvE] [MOD] was 36 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 5. Averaged over 48 hours, activity is highest at 07:00 UTC with 0 players.

Settings

What are the settings on Quiet Hollow [PvE] [MOD], and its rules?

No gather rate is given in the name of Quiet Hollow [PvE] [MOD]. Players per group: up to 10. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on Quiet Hollow [PvE] [MOD]: which one is it?

Quiet Hollow [PvE] [MOD] uses a procedural map of size 3,500 with seed 471471404, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join Quiet Hollow [PvE] [MOD]?

In the Rust console (F1), enter client.connect 185.207.214.251:35100. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://zombic.ru.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players 200 slots in total.
ts10
Group limit Team size is capped at 10.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.