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[RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]

Online 185.207.214.248:35100 checked 12m ago

Drill-through
FilterServeris [RU] ChillOut NSK [ X2 | No Limit | Х2-10…
Attributes
2x monthly wipes vanillamoddedoxide
Last refreshed
Players now 1/ 200
7-day average 1 peak 7
Rank #3,019 top 14%
Last wipe 27d ago monthly schedule
Next wipe 7d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

InWhen, UTCKind
7d 7hThu 5 Nov, 19:00 UTCFW force wipe
35d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW27d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 820 on average 764 / 800
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 606 on average 386 / 400
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 352 on average 155 / 180
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 303 on average 61 / 100
EU Limitless 2x Monthly Main | No BP Wipes | x2 EU · groups of 12+ · 2x · monthly · 280 on average 235 / 225
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 EU · groups of 300+ · 2x · monthly · 149 on average 86 / 500

Quick answers

from the figures on this page

Wipe cycle

When does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] wipe?

The force wipe is the only wipe for [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ], once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 17 hours ago. A monthly wipe schedule is published in its tags.

On [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ], what happens on wipe day?

Across recent wipes the busiest point averaged 7 players. Peak population for the latest wipe came 47 hours after it began.

Server details

What is the hosting location of [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

Without a region tag, [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] still has a name that points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.207.214.248:35100 is its address.

What Rust build does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]. Your game must match the protocol to join, and Steam applies that update.

What uptime does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] show, and is it up?

As of the latest refresh, [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] is online. The uptime it reports puts the last restart at about 19 hours ago. 92% uptime over the last 7 full days, equal to 155 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] stable?

Over 48 hours the average held at 86 server fps, and the minimum was 67. Entity count reached 189,807, covering buildings, deployables and the rest of the world. Memory use reached 4,663 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] be read?

gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): Capacity of 200 slots; ts20 (Group limit): The cap is 20 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population

What position does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] hold in the server rankings?

The seven-day player-hours rank for [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] is #3,019, inside the top 14% of all ranked servers.

How many players does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] carry?

Of 200 slots, 1 are filled on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] at this refresh. The seven-day mean is 1 players, against a peak of 7. Averaged over 48 hours, activity is highest at 17:00 UTC with 2 players.

Map and rules

What settings and rules does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] use?

Gather at 2x on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ], according to the server name. A maximum of 20 players per group applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

A procedural map of size 4,500 with seed 216190435, generated by the game, runs on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.207.214.248:35100. https://discord.com/invite/hNGGBj7PAQ is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts20,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players Capacity of 200 slots.
ts20
Group limit The cap is 20 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.