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Drill-through Server detail

Quiet Hollow [PvE] [MOD]

Online 185.207.214.198:35000 checked 10m ago

Drill-through
FilterServeris Quiet Hollow [PvE] [MOD]
Attributes
biweekly wipes moddedoxidepve
Last refreshed
Players now 1/ 200
7-day average 1 peak 2
Rank #6,038 top 27%
Last wipe 21h ago biweekly schedule
Next wipe 7d 3h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.511.5208:0013:0021:0002:0008:0013:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020008:0013:0021:0002:0008:0013:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap1.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
13d 2hWed 11 Nov, 17:31 UTCits own
27d 2hWed 25 Nov, 17:31 UTCits own
35d 3hThu 3 Dec, 19:00 UTCFW force wipe
41d 2hWed 9 Dec, 17:31 UTCits own

The first 48 hours of its last wipes

Tue 22 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 17:31 UTC21h ago – – running 1
Wed 28 Oct, 08:53 UTC1d ago – – – 1
Tue 22 Sep, 12:06 UTC37d ago 3 held half 35.9 days 1
Sun 20 Sep, 14:59 UTC39d ago 3 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average 135 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 267 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 43 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 77 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 62 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 47 on average 23 / 250

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Quiet Hollow [PvE] [MOD]: what is it?

Its tag guides the prediction, since Quiet Hollow [PvE] [MOD] has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 21 hours ago. Its tags publish a wipe schedule of every two weeks.

On Quiet Hollow [PvE] [MOD], what happens on wipe day?

The average busiest count over recent wipes is 3 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

In which region does Quiet Hollow [PvE] [MOD] sit?

No region appears in what Quiet Hollow [PvE] [MOD] publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 185.207.214.198:35000.

Which Rust version is Quiet Hollow [PvE] [MOD] on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Quiet Hollow [PvE] [MOD]. Your game must match the protocol to join, and Steam applies that update.

How reliable is Quiet Hollow [PvE] [MOD], and is it online now?

The current status of Quiet Hollow [PvE] [MOD] is online. The uptime it reports puts the last restart at about 3 hours ago. 8% uptime over the last 7 full days, equal to 14 of 168 hours. 20 September 2026 is when Rust Server Analytics first recorded it.

Does Quiet Hollow [PvE] [MOD] perform well?

Over 48 hours the average held at 98 server fps, and the minimum was 62. At its highest the entity count was 85,081, including buildings, deployables and all else. Memory use reached 3,384 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Quiet Hollow [PvE] [MOD] be read?

gmvanilla (Game mode): The vanilla survival format; mp200 (Max players): Player slots: 200; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags Quiet Hollow [PvE] [MOD] publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Quiet Hollow [PvE] [MOD]?

Among the Rust Server Analytics lists Quiet Hollow [PvE] [MOD] fits are: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Player numbers

Where does Quiet Hollow [PvE] [MOD] sit among Rust servers?

On player hours over seven days, Quiet Hollow [PvE] [MOD] ranks #6,038, within the top 27% of ranked servers.

At what level does Quiet Hollow [PvE] [MOD] run its population?

Of 200 slots, 1 are filled on Quiet Hollow [PvE] [MOD] at this refresh. Averaging 1 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 13:00 UTC with 1 players.

Settings

What settings and rules does Quiet Hollow [PvE] [MOD] use?

Gather rate is not mentioned in the name of Quiet Hollow [PvE] [MOD]. A maximum of 10 players per group applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Quiet Hollow [PvE] [MOD]?

The game generates a procedural map of size 3,500 with seed 1030322721 for Quiet Hollow [PvE] [MOD]. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join Quiet Hollow [PvE] [MOD]?

In the Rust console (F1), enter client.connect 185.207.214.198:35000. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://zombic.ru is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp200
Max players Player slots: 200.
ts10
Group limit Team size is capped at 10.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.