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Drill-through Server detail

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore

Online NA 185.199.95.83:28915 checked 12m ago

Drill-through
FilterServeris PLAYDUST.GG | US 2x Weekly | Small Grid |…
Attributes
2x weekly wipes moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 1 peak 5
Rank #2,590 top 12% · #420 in NA
Last wipe 4d ago weekly schedule
Next wipe 2d 3h Fri 30 Oct, 16:36 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 16:36 UTC, in 2d 3h. Its weekly schedule tag · low confidence

usual gap5.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 1.5

Coming wipes

InWhen, UTCKind
2d 3hFri 30 Oct, 16:36 UTCits own
8d 6hThu 5 Nov, 19:00 UTCFW force wipe
9d 3hFri 6 Nov, 16:36 UTCits own
16d 3hFri 13 Nov, 16:36 UTCits own
23d 3hFri 20 Nov, 16:36 UTCits own
30d 3hFri 27 Nov, 16:36 UTCits own
36d 6hThu 3 Dec, 19:00 UTCFW force wipe
37d 3hFri 4 Dec, 16:36 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:36 UTC4d ago 5 – running 0
Fri 16 Oct, 20:41 UTC11d ago 9 halved by day 1 6.8 days 1
Thu 15 Oct, 08:44 UTC13d ago 9 – 1.5 days 1
Fri 9 Oct, 21:43 UTC18d ago 7 halved by day 2 5.5 days 1
Thu 1 Oct, 17:57 UTC FW26d ago 6 held half 8.2 days 1
Sat 26 Sep, 22:36 UTC31d ago 8 held half 4.8 days 2
Wed 23 Sep, 23:46 UTC34d ago 9 held half 3 days 1
Thu 17 Sep, 23:24 UTC40d ago 11 halved by day 4 6 days 3
Tue 15 Sep, 14:32 UTC42d ago 8 held half 2.4 days 0
Sun 13 Sep, 23:45 UTC44d ago 4 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 100 on average 44 / 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average 3 / 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 76 on average 5 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 49 on average 1 / 150
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 28 on average 14 / 150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP NA · groups of 8+ · 2x · weekly · 5 on average 1 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore wipe?

The prediction follows its tag, because too few of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore's wipes are on record to confirm the schedule. Friday 30 October at 16:36 UTC is the date the next wipe falls on. 4 days 20 hours ago the current world was made. Its tags carry a weekly wipe schedule.

On PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, what happens on wipe day?

The average busiest count over recent wipes is 8 players. 3 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 1.5 it had fallen below half where the hold failed.

Server

Which location hosts PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

Its NA tag puts PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 185.199.95.83:28915 is its address.

What Rust build does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore run?

Rust network protocol 2635 and build 168909 on Linux is the setup for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore. The protocol has to match before you can join; Steam updates it automatically.

Is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore up, and how steady is its uptime?

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore reports online at the current check. About 2 minutes ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

Is performance on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore stable?

Over 48 hours the average held at 30 server fps, and the minimum was 22. Entity count reached 16,433, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,209 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore be read?

The game's server browser reads the tags PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player numbers

What position does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore hold in the server rankings?

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore holds #2,590 on seven-day player hours and #420 in North America, inside the top 12% of the ranked field.

How many players does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore carry?

Population at the current refresh: 0 players on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, against 50 slots. Averaging 1 players across seven days, the server reached a peak of 5. The 48-hour peak window is 23:00 UTC, at an average of 4 players.

Map and rules

How is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore configured, and what rules apply?

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore names a 2x gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Anti-cheat status: VAC on.

What is the map for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

A procedural map of size 1,750, generated by the game, runs on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore. Named map: Custom Map.

How to join

What is the way onto PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.199.95.83:28915. https://playdust.gg is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The server wipes each week.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.