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Drill-through Server detail

DUST | Permacore World [beta test]

Offline NA 185.199.95.83:28015 checked 39d ago

Drill-through
FilterServeris DUST | Permacore World [beta test]
Attributes
monthly wipes moddedcarbonhardcore
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,490 top 69% · #1585 in NA
Last wipe 43d ago monthly schedule
Next wipe 7d 16h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 16hThu 5 Nov, 19:00 UTCFW force wipe
35d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 15:32 UTC43d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 28 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 8 / 90
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 3 / 400
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 3 / 1000
Gringers Hardcore|Solo Only|Monthly October 1 NA · no group limit · monthly · 3 on average 4 / 50
Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | Monthly NA · no group limit · monthly · 2 on average 1 / 50

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for DUST | Permacore World [beta test]: what is it?

The force wipe is the only wipe for DUST | Permacore World [beta test], once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 43 days 10 hours. Its tags state a wipe schedule of one month.

Wipe day on DUST | Permacore World [beta test]: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 31 hours in.

Server

What is the hosting location of DUST | Permacore World [beta test]?

The NA tag on DUST | Permacore World [beta test] lists it in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.199.95.83:28015 is its address.

Which Rust version is DUST | Permacore World [beta test] on?

The platform is Linux, with Rust network protocol 2633 and build 163794 running on DUST | Permacore World [beta test]. Your game must match the protocol to join, and Steam applies that update.

What uptime does DUST | Permacore World [beta test] show, and is it up?

The current status is offline for DUST | Permacore World [beta test], with the last sighting 39 days 5 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do DUST | Permacore World [beta test]'s tags stand for?

The game's server browser reads the tags DUST | Permacore World [beta test] publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^h (Hardcore): Facepunch's hardcore setting, where survival is harsher and help scarcer; ^r (Roleplay): A server built around roleplay; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does DUST | Permacore World [beta test] appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include DUST | Permacore World [beta test]: Modded Rust servers: live data, Best Rust roleplay servers and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does DUST | Permacore World [beta test] compare?

Ranked on seven-day player hours, DUST | Permacore World [beta test] is #15,490 overall and #1,585 in North America, within the top 69% of ranked servers.

How many players does DUST | Permacore World [beta test] carry?

No response from DUST | Permacore World [beta test] at the latest check, with a last sighting 39 days 5 hours ago.

Map and rules

What are the settings on DUST | Permacore World [beta test], and its rules?

No gather rate is given in the name of DUST | Permacore World [beta test]. No custom group limit: 8 players is the standard. hardcore is the game mode, The hardest mode from Facepunch. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on DUST | Permacore World [beta test]: which one is it?

The game generates a procedural map of size 3,500 for DUST | Permacore World [beta test].

Connection

How can a player join DUST | Permacore World [beta test]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.199.95.83:28015. https://discord.com/invite/4TbKYntTZd is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,^h,^r,NA,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^h
Hardcore Facepunch's hardcore setting, where survival is harsher and help scarcer.

Gameplay

^r
Roleplay A server built around roleplay.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.