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Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map

Online NA · us4 185.199.95.46:28025 checked 8m ago

Drill-through
FilterServeris Zombie Land Terminus PVE | Raids | Skills…
Attributes
biweekly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 2 peak 9
Rank #2,132 top 10% · #333 in NA
Last wipe 8d ago biweekly schedule
Next wipe 5d 5h Mon 2 Nov, 12:00 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246807:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 12:00 UTC, in 5d 5h. Its biweekly schedule tag · low confidence

usual gap7.7 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak9players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
5d 5hMon 2 Nov, 12:00 UTCits own
8d 12hThu 5 Nov, 19:00 UTCFW force wipe
19d 5hMon 16 Nov, 12:00 UTCits own
33d 5hMon 30 Nov, 12:00 UTCits own
36d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Mon 19 OctSun 11 OctSat 10 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 12:00 UTC8d ago 15 – running 1
Sun 11 Oct, 18:36 UTC16d ago 9 held half 7.7 days 0
Sat 10 Oct, 08:04 UTC17d ago 3 – 1.4 days 0
Thu 1 Oct, 12:01 UTC26d ago 2 held half 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 245 on average 183 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 99 on average 78 / 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 38 on average 20 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No NA · groups of 12+ · biweekly · 15 on average 10 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los NA · groups of 12+ · biweekly · 12 on average 9 / 100
[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR| NA · groups of 8+ · biweekly · 6 on average 4 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map wipe?

The tag sets the prediction: too few of Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map's wipes are on record to confirm its schedule. Monday 2 November at 12:00 UTC is when its next wipe is due. The world now in play was created 8 days 18 hours ago. The tags carry an every-two-weeks wipe schedule.

On Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map, what happens on wipe day?

Across recent wipes the busiest point averaged 9 players. The highest player count on the latest wipe arrived 10 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server

In which region does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map sit?

Its NA tag puts Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map in North America, and us4 is its region code. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 185.199.95.46:28025.

Which Rust version is Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map on?

On Windows, Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map show, and is it up?

Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map reports online at the current check. Its reported uptime indicates a restart roughly 7 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

Does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map perform well?

Server fps averaged 30 over the last 48 hours, with a floor of 30. At its highest the entity count was 125,869, including buildings, deployables and all else. At its highest, memory use was 4,657 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts14 (Group limit): Teams hold no more than 14; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rus4 (Region code): Region code: us4; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America are the tags Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

The following Rust Server Analytics lists count Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map among their servers: Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map compare?

For player hours over the last seven days, Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map places #2,132 globally and #333 in North America, in the top 10% of all ranked servers.

At what level does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map run its population?

Population at the current refresh: 0 players on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map, against 50 slots. The seven-day mean is 2 players, against a peak of 9. Averaged over 48 hours, activity is highest at 00:00 UTC with 4 players.

Settings

What settings and rules does Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map use?

Gather rate is not mentioned in the name of Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map. A maximum of 14 players per group applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map: which one is it?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: discord.gg/ZombieLand.

Connection

How do you connect to Zombie Land Terminus PVE | Raids | Skills | Events | Custom Map?

In the Rust console (F1), enter client.connect 185.199.95.46:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you. http://Zombieland.io is its website.

Server tags

what each one means

Published as mp50,ptrak,$rus4,v2635,^b,NA,^p,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts14
Group limit Teams hold no more than 14.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$rus4
Region code Region code: us4.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.