Development Server
Offline 185.199.31.233:28015 checked 30d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 291 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 269 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 39 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 125 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Development Server: what is it?
Too few wipes on record for Development Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 31 days 8 hours.
Server details
What is the hosting location of Development Server?
A region is not published by Development Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 185.199.31.233:28015.
Which Rust version is Development Server on?
On Windows, Development Server runs Rust network protocol 2631 and build 158240. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Development Server show, and is it up?
Offline at this refresh: Development Server, last seen 30 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 28 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do Development Server's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2631 (Protocol): Protocol 2631 is required: your game must match to connect; cs158240 (Build): Game build: 158240; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags Development Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Development Server?
Among the Rust Server Analytics lists Development Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Development Server compare?
The seven-day player-hours rank for Development Server is #16,911, inside the top 71% of all ranked servers.
What is the population of Development Server?
No response from Development Server at the latest check, with a last sighting 30 days 10 hours ago.
Map and rules
What settings and rules does Development Server use?
Gather rate is not mentioned in the name of Development Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on Development Server: which one is it?
The game generates a procedural map for Development Server.
Connection
What is the way onto Development Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.199.31.233:28015.