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Drill-through Server detail

LunarRust

Online 185.189.255.68:35700 checked 12m ago

Drill-through
FilterServeris LunarRust
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #7,631 top 34%
Last wipe 1d ago monthly schedule
Next wipe 7d 4h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75115:0000:0009:0017:0003:0012:00Wiped Wed 28 Oct, 11:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
010020030040015:0000:0009:0017:0003:0012:00Wiped Wed 28 Oct, 11:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap12.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 4hThu 5 Nov, 19:00 UTCFW force wipe
35d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 24 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:36 UTC1d ago – – running 0
Sat 24 Oct, 13:33 UTC5d ago 1 held half 3.9 days 0
Sun 4 Oct, 00:35 UTC25d ago 0 – 20.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 80 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 277 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 30 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 73 on average 109 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 67 on average 374 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 61 / 1000

Quick answers

from the figures on this page

Wipe data

When does LunarRust wipe?

With the force wipe, once a month, LunarRust wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 26 hours. A monthly wipe schedule is published in its tags.

On LunarRust, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 1 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

What is the hosting location of LunarRust?

No region is published by LunarRust. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 185.189.255.68:35700.

Which Rust version is LunarRust on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on LunarRust. The protocol has to match before you can join; Steam updates it automatically.

How reliable is LunarRust, and is it online now?

As of the latest refresh, LunarRust is online. Its reported uptime indicates a restart roughly 14 hours ago. 63% uptime over the last 7 full days, equal to 106 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does LunarRust show?

The 48-hour average was 133 server fps; the low was 36. Entity count reached 81,030, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,693 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on LunarRust be read?

Tags from LunarRust, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Player slots: 50; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does LunarRust appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include LunarRust: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Population

Where does LunarRust sit among Rust servers?

The seven-day player-hours rank for LunarRust is #7,631, inside the top 34% of all ranked servers.

What is the population of LunarRust?

Population at the current refresh: 0 players on LunarRust, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 09:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on LunarRust, and its rules?

Gather rate is not mentioned in the name of LunarRust. A maximum of 10 players per group applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for LunarRust?

A procedural map of size 3,300 with seed 121315421, generated by the game, runs on LunarRust. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join LunarRust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.189.255.68:35700.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Player slots: 50.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.