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Wasilisc test map

Online 185.189.255.68:35500 checked 9m ago

Drill-through
FilterServeris Wasilisc test map
Attributes
weekly wipes moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,270 top 69%
Last wipe 25d ago weekly schedule
Next wipe 2d 6h Sun 1 Nov, 11:59 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 11:59 UTC, in 2d 6h. Its weekly schedule tag · low confidence

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
2d 6hSun 1 Nov, 11:59 UTCits own
6d 13hThu 5 Nov, 19:00 UTCFW force wipe
9d 6hSun 8 Nov, 11:59 UTCits own
16d 6hSun 15 Nov, 11:59 UTCits own
23d 6hSun 22 Nov, 11:59 UTCits own
30d 6hSun 29 Nov, 11:59 UTCits own
34d 13hThu 3 Dec, 19:00 UTCFW force wipe
37d 6hSun 6 Dec, 11:59 UTCits own

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:59 UTC25d ago 0 – running 0
Sun 27 Sep, 18:00 UTC32d ago 1 halved by day 1 6.7 days 0
Wed 23 Sep, 17:50 UTC36d ago 1 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average 34 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 44 / 200
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 25 on average 62 / 100
QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average 36 / 100
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average 16 / 175

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Wasilisc test map wipe?

The prediction follows its tag, because too few of Wasilisc test map's wipes are on record to confirm the schedule. Sunday 1 November at 11:59 UTC is the date the next wipe falls on. 25 days 17 hours ago the current world was made. A weekly wipe schedule is published in its tags.

On Wasilisc test map, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server

Which location hosts Wasilisc test map?

A region is not published by Wasilisc test map. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 185.189.255.68:35500 is its address.

What Rust build does Wasilisc test map run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Wasilisc test map. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Wasilisc test map show, and is it up?

As of the latest refresh, Wasilisc test map is online. Its reported uptime indicates a restart roughly 8 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does Wasilisc test map perform well?

Over 48 hours the average held at 47 server fps, and the minimum was 33. Entity count reached 123,021, covering buildings, deployables and the rest of the world. Memory use reached 4,149 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on Wasilisc test map carry?

Tags from Wasilisc test map, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Wasilisc test map appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Wasilisc test map fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

Against other Rust servers, how does Wasilisc test map compare?

Player hours for the last seven days place Wasilisc test map at #15,270, in the top 69% of the ranked field.

What is the population of Wasilisc test map?

Of 100 slots, 0 are filled on Wasilisc test map at this refresh. Averaged across seven days, the population is 0 players.

Settings

How is Wasilisc test map configured, and what rules apply?

The name of Wasilisc test map does not state a gather rate. The cap on group membership is 10 players. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Wasilisc test map?

Wasilisc test map uses a procedural map of size 4,500 with seed 2147483647, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

How to join

How do you connect to Wasilisc test map?

In the Rust console (F1), enter client.connect 185.189.255.68:35500. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://wasilisc.ru/cookies.html?backurl=http://wasilisc.ru/?try=3 is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The server wipes each week.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.